Curriculum Vitae

Richard N. Van Eck

Associate Professor, Instructional Design & Technology •University of North Dakota •338 Education Building • 231 Centennial Drive, Stop 7189 Grand Forks, ND 58202 701-777-3574 richard.vaneck@email.und.edu

 

EDUCATIONAL BACKGROUND

DEGREE

DISCIPLINE

INSTITUTION

YEAR

PhD

Instructional Design & Development

University of South Alabama

2000

MA

English

University of North Dakota

1992

BA

English & Psychology

University of Wisconsin–Milwaukee

1988

PROFESSIONAL EXPERIENCE

RANK/POSITION

DEPARTMENT/DIVISION

INSTITUTION/COMPANY/ ORGANIZATION

PERIOD

Associate Professor, Graduate Director

Teaching & Learning

University of North Dakota

2004–Present

Assistant Professor

Instruction & Curriculum Leadership

University of Memphis

1999–2004

Graduate Assistant, Distance Education Instructional Design & Development University of South Alabama 1998–1999
Graduate Research Assistant Instructional Design & Development University of South Alabama 1995–1999
Media Arts Program Coordinator Communication, Fine Arts, Humanities, and Languages Cochise College 1992–1995

Graduate Teaching Assistant

English

University of North Dakota

1990–1992

TEACHING

COURSE TITLE U=Undergraduate, G=Graduate

INSTITUTION

SECTIONS TAUGHT
Doctoral Seminar in Instructional Design & Technology (G) University of North Dakota 1
Human Performance Technology (G) University of North Dakota 5
Instructional Systems Development, Implementation, and Evaluation (G) University of North Dakota 2
Instructional Design Consulting (G) University of North Dakota 3
Instructional Simulations & Games (G) University of North Dakota 6
Introduction to Web-Based Instruction (G) University of North Dakota 3

Instructional Systems Analysis and Design (G)

University of North Dakota 6
Advanced Computer-Based Instruction (G) University of North Dakota 2

Introduction to Computer-Based Instruction (G)

University of North Dakota 5
Survey of Instructional Design (G) University of North Dakota 6
Technology-Based Instruction: Applications & Methods (G) University of North Dakota 4

Technology in Education (U)

University of Memphis

5

Media & Technology Utilization (G)

University of Memphis

1

Seminar in IDT: Simulations & Games (G)

University of Memphis

4

Developing Interactive Instruction (G)

University of Memphis

5

Advanced Instructional Media Production (G)

University of Memphis

5

Authoring Instructional Courseware (G)

University of Memphis

1

Developing Proposals (G)

University of Memphis

2

Instructional Technology & the Learner (G)

University of Memphis

2

Instructional Consulting (G)

University of Memphis

5

Newspaper (U)

Cochise College

6

Mass Communications (U)

Cochise College

2

Literary Arts Magazine (U)

Cochise College

3

Introduction to Multimedia (U)

Cochise College

1

English Composition (U)

Cochise College

12

Basic Reporting

Cochise College

3

Composition I (U)

University of North Dakota

3

Composition II (U)

University of North Dakota

3

Technical and Business Writing (U)

University of North Dakota

2

 

COURSES BY SUBJECT & NUMBER OF SECTIONS TAUGHT

SUBJECT

SECTIONS TAUGHT
Instructional Design & Technology  

Introduction to Computer-Based Instruction (G)

12

Teacher Technology Integration (U, G)

12

Instructional Simulations & Games (G)

10

Instructional Design Consulting (G)

8

Advanced Computer-Based Instruction (G)

7

Survey of Instructional Design (G)

6

Instructional Design I: Analysis and Design (G)

6

Instructional Design II: Development, Implementation, Evaluation (G)

2

Human Performance Technology (G)

5

Doctoral Seminar/Proposal Writing

3

Introduction to Web-Based Instruction (G)

3
Other Areas  

Media Arts & Journalism (U)

14

English Composition (U)

20
RESEARCH, SCHOLARSHIP, AND CREATIVE ACTIVITIES

Publications

Supervised Research—Doctoral Chair

Salentiny, A. (Anticipated December, 2011). Analysis of preservice teacher education majors and faculty technology attitudes and skills.

Fu, H. (Anticipated 2012). The effect of intelligent tutoring system training on reading comprehension in ELL learners.

Adcock, A. (2004). The interaction of learner expertise and instructional role of a pedagogical agent on learner perception of agent , perceived cognitive load and task performance.

McCord, R. (2003). The effects of online reflection and online community of practice on the self-perceptions of leader attributes for civilian managers in a military environment.

Tepe, D. (2003). The effects of advisement and goal orientation on mastery in a computer-based tutorial and simulation.

Tang, T. (2003). The interaction of cognitive style and learning environment on student performance, course satisfaction, and attitude toward computers.

Invited Publications

Van Eck, R. (March/April, 2006). Digital game-based learning: It's not just the digital natives who are restless…. Invited cover story for Educause Review, 41(2).

Books

Van Eck, R. (Ed.). (2010). Interdisciplinary models and tools for serious games: Emerging concepts and future directions. Hershey, PA: IGI Global.

Van Eck, R., (Ed.). (2010). Gaming & cognition: Theories and perspectives from the learning sciences. Hershey, PA: IGI Global.

Book Chapters

Dempsey, J., & Van Eck, R. (2012). Instructional design in eLearning. In R. A. Reiser, & J. V. Dempsey (Eds.), Trends and issues in instructional design and technology (3rd ed., pp. 281-289). Boston, MA: Pearson Education.

Shute, V. J., Rieber, L., & Van Eck, R. (2012). Games...and...learning. In R. A. Reiser, & J. V. Dempsey (Eds.), Trends and issues in instructional design and technology (3rd ed., pp. 321-332). Boston, MA: Pearson Education.

Adcock, A., & Van Eck, R. (in press). Adaptive game-based learning. In N. Seels (Ed.), Encyclopedia of the sciences of learning, Heidelberg: Springer-Verlag.

Hung, W., & Van Eck, R. (2010). Aligning problem solving and gameplay: A model for future research and design. In R. Van Eck (Ed.), Interdisciplinary models and tools for serious games: Emerging concepts and future directions (pp. 227–263). Hershey, PA: IGI Global.

Van Eck, R. (2008). COTS in the classroom: A teacher's guide to integrating commercial off-the-shelf (COTS) games. In R. Ferdig (Ed.), Handbook of research on effective electronic gaming in education (pp. 179–199). Hershey, PA: Idea Group.

Van Eck, R. (2007). Six ideas in search of a discipline. In M. Spector, N. Seel, and K. Morgan (Eds.), The educational design and use of computer simulation games (pp. 31–60). Boston, MA: Sense.

Dempsey, J. V., & Van Eck, R. (2007). Instructional design online. In R. A. Reiser, & J. V. Dempsey (Eds.), Trends and issues in instructional design and technology (2nd ed., pp. 288-300). Boston, MA: Pearson Education.

Van Eck, R. (2006). Building intelligent learning games. In D. Gibson, C. Aldrich, & M. Prensky (Eds.), Games and simulations in online learning research & development frameworks (pp. 271–307). Hershey, PA: Idea Group.

Dempsey, J. V., & Van Eck, R. (2001). Instructional design online. In R. A. Reiser, & J. V. Dempsey (Eds.), Trends and issues in instructional design and technology. Boston, MA: Pearson Education.

Book Reviews & Forwards

Van Eck, R. (April, 2011). Forward. In P. Felicia (Ed.), Handbook of research on improving learning and motivation through educational games. Hershey, PA: IGI Global.

Van Eck, R. (2007). Recommended reading: Gamers go to college. [review of book gamers go to college]. Educause Quarterly, 30(1), January 1, 2007.

Van Eck, R. (2008). Recommended reading: Ecology of games. [Review of book ecology of games]. Educause Quarterly, 31(4), November 17, 2008.

Refereed Journal Publications

Van Eck, R. (under review). Bringing ‘discipline’ to the study of games and learning. Research challenge, Information Design Journal.

Hirumi, A., Appelman, R., Rieber, L., & Van Eck, R. (2010). Preparing instructional designers for game-based learning, part 1: Game design as an instructional design process. Tech Trends, 54(3), 27–37.

Hirumi, A., Appelman, R., Rieber, L., & Van Eck, R. (2010). Preparing instructional designers for game-based learning, part 2: Game design as an instructional design process. Tech Trends, 54(4), 19–27.

Hirumi, A., Appelman, R., Rieber, L., & Van Eck, R. (2010). Preparing instructional designers for game-based learning, Part 3: Game design as a collaborative process. Tech Trends, 54(5), 38–45.

Van Eck, R. (2006).The effect of contextual pedagogical advisement and competition on middle-school students’ attitude toward mathematics and mathematics instruction using a computer-based simulation game. Journal of Computers in Mathematics and Science Teaching, 25(2), 165–195.

Van Eck, R., & The AIM Lab at the University of Memphis (February/March, 2006). Using games to promote girls' positive attitudes toward technology. Innovate Journal, 2(3).

Adcock, A., & Van Eck, R. (2005). Reliability and factor structure of the Attitude Toward Tutoring Agent Scale (ATTAS). Journal of Interactive Learning Research, 16(2), 195–212.

Dempsey, J. V., & Van Eck, R. (2003). Modality and placement of a pedagogical adviser in individual interactive learning. British Journal of Educational Technology, 34(5), 1–16.

Van Eck, R., & Dempsey, J. (2002). The effect of competition and contextualized advisement on the transfer of mathematics skills in a computer-based instructional simulation game. Educational Technology Research and Development, 50(3), 23–41.

Newman, J. E., Van Eck, R., King, A., Glusman, B., McCain-Williams, Van Eck, S., & Beech, F. (2000). HIV/AIDS education among incarcerated youth. Journal of Criminal Justice, 28(5), 415–434.

Refereed Conference Publications

Van Eck, R., Hung, W., Bowman, F., & Love, S. (2009) 21st-century game design: A model and prototype for promoting scientific problem solving. Proceedings of the International Association of Science and Technology for Development's annual conference on Computers and Advanced Technology in Education, November 22–24, St. Thomas, U.S. Virgin Islands. IASTED.

Van Eck, R., Adcock, A., Sussarla, S., & The Tutoring Research Group at Memphis (2005). Embedded design: How authoring tools can ensure that instructional design is present when we can’t be there. Proceedings of the Southeastern Conference in Instructional Design & Technology: Challenges of eLearning & IDT. March 11–13, 2005, Mobile, AL.

Susarla, S., Adcock, A., Van Eck, R., Moreno, K., & Graesser, A. C. (2003). Development and evaluation of a lesson authoring tool for AutoTutor. In V. Aleven, U. Hoppe, J. Kay, R. Mizoguchi, H. Pain, F. Verdejo, and K. Yacef (Eds.), AIED2003 Supplemental Proceedings (pp. 378–387). Sydney, Australia: University of Sydney School of Information Technologies

Susarla, S. C., Adcock, A. B., Van Eck, R. N. & Moreno, K. N. (2003). Authoring for AutoTutor: Adding a new dimension to an intelligent tutoring system. Proceedings of the 2003 World Conference on E-Learning in Corporate, Government & Higher Education. Phoenix, AZ, November, 2003.

Moreno, K., Person, N. K., Adcock, A. B., Van Eck, R., Jackson, G. T., & Marineau, J. C. (2002). Etiquette and efficacy in animated pedagogical agents: The role of stereotypes. Proceedings of the annual meeting of the AAAI, Fall Symposia Series, Etiquette for Human–Computer Work. November 15–17, 2002, Sea Crest Conference Center, North Falmouth, MA.

Dempsey, J., Litchfield, B., & Van Eck, R. (2002). Use of pedagogical advisement in technology-assisted learning environments. Proceedings of the annual meeting of the International Conference on Computers in Education. December 3–6, Aukland, New Zealand. ICCE Society Press.

Van Eck, R., & Marvin, E. (2001). Online professional development resources for teachers. Proceedings of the annual meeting of the Association for Educational Communications and Technology. October 14–18, Atlanta, GA.

Van Eck, R. (2001). Promoting transfer of mathematics skills through the use of a computer-based instructional simulation game and advisement.  Proceedings of the Mid-South Instructional Technology Conference. April 8–10, Murfreesboro, TN

Van Eck, R. (2001). The effect of competition and context of advisement in a simulation/simulation game to promote transfer of mathematics skills in middle school students. ITFORUM. Paper No. 49, available at http://it.coe.uga.edu/itforum/paper49/paper49.htm.

Van Eck, R. (2000). The effect of advisement & mode of instruction on transfer, advisor use, and attitude toward mathematics using a computer-based simulation game. In R. Robson, (Ed.), Proceedings of the Mathematics/Science Education & Technology 2000 Conference, February 5–8, San Diego, CA. Charlottesville, VA: The Association for the Advancement of Computing in Education.

Van Eck, R. (2000). The effects of competition and context of advisement on transfer of mathematics skills in a computer simulation game. Proceedings of the Annual Meeting of the American Educational Research Association. April 24–28, New Orleans, LA. ERIC Document Reproduction Services ED441668.

Dissertation

Van Eck, R. (2000). The effect of advisement and competition on transfer, advisor use, and attitude toward mathematics using a computer-based simulation game. (Doctoral dissertation). Available from ProQuest Dissertations and Theses Document ID 304645491, http://ezproxy.library.und.edu/login?url=http://search.proquest.com.ezproxy.library.und.edu/docview/304645491?accountid=28267

Presentations

Invited Presentations/Keynote Speaker

Van Eck, R. (2011, February 15). How Video Games May Transform Education (and why we may not like it). Invited speaker at TEDx Manitoba, an independently organized TED event. Winnipeg, MB, CA.

Van Eck, R. (2010, April 13-15). Serious games: Interdisciplinary theory and practice. Keynote speaker for the Palmer Symposium, Morningside College, IA.

Van Eck, R. (2008, November 26). Game-based learning: What game designers & educators should know about serious games. Keynote speaker for les e•virtuoses, Lille, France.

Van Eck, R. (2008, November 21). Why games for learning? Keynote speaker for the Virtual DUSEL Symposium, November 21, Madison, SD.

Van Eck, R. (2008, June). GBL Part: What it is and why you should care; GBL part II: Instructional design & serious games; GBL part III: Intelligent learning games and COTS GBL. Keynote speaker on instructional design and games for the Tennessee Regents Online Degree Summer Institute, June 16–17, Dickson, TN.

Van Eck, R. (2008, May). Games as innovative teaching: What you should know about play, games, and learning. Keynote speaker for Microsoft Innovative Teacher Conference, Winnipeg, MB, Canada.

Van Eck, R. (2008, April 8). Pedagogy for the new millennium: What you should know about play, games, and learning. Keynote presentation for the North Dakota Association for Technology Leaders (NDATL), April 8, Bismarck, ND.

Van Eck, R. (2007). Keynote presentation for the Intelligence Community Educational Simulations and Serious Games Symposium “Enabling Powerful Learning Through Simulations and Serious Games,” August 28–30, National Intelligence University, Bolling Air Force Base, Washington DC.

Van Eck, R. (2007). Practitioners and gaming, part I. Panel presentation at the Third Annual Innovations in e-Learning Symposium, June 5–7, George Mason University, Fairfax, VA.

Van Eck, R. (2007). Practitioners and gaming, part II. Panel presentation at the Third Annual Innovations in e-Learning Symposium, June 5–7, George Mason University, Fairfax, VA.

Van Eck, R. (2007, April 23). Learning through gaming. Keynote presentation at the Texas Association for Governmental IT Managers Conference, April 23–26, South Padre Island, TX.

Van Eck, R. (2007, April 2). Digital game-based learning and the future of education: It's not just the digital natives who are getting restless. Keynote presentation for the Instructional Technology Conference, April 2–4, Middle Tennessee State University, Murfreesboro, TN.

Van Eck, R. (2007, March 27). Generation G and the 21st century: How games are preparing today's students for tomorrow's workplace. ELI Focus Session, March 27–28, Raleigh, NC.

Van Eck, R. (2006, December 1). Learning in the digital age. Keynote for McGraw-Hill Key Leader Briefing, Columbus, OH.

Van Eck, R. (2006, August 17). DGBL: It's not just the digital natives who are getting restless. Featured speaker for ICT Learning Innovation Centre Conference: What Do Video Games Have to Teach Us? Brisbane, Australia.

Van Eck, R. (2006, August 7). Keynote presentation for the Texas Association of State Systems for Computing and Communications (TASSCC) Conference, Corpus Christi, TX.

Van Eck, R. (2006, June 12–13). Invited panelist for Gaming Learning & Assessment at the Learning Strategies Consortium conference, Orlando, FL.

Van Eck, R. (2006, June 2). DGBL: It's not just the digital natives who are getting restless. Keynote presentation for the Interactive Games and Learning Conference, Sippy Downs, Queensland, Australia.

Van Eck, R. (2006, March 9). Invited Web-cast moderated discussion of Innovate Online journal article "Using Games to Promote Girls' Positive Attitudes Toward Technology."

Van Eck, R. (2006, February 13). Digital game-based learning: What are we playing at? Keynote presentation for Symposium on Simulations, Games, and Learning: Engaging Education for Our Times. Government sponsored symposium on games and learning, February 13–14, Melbourne, Australia.

Van Eck, R. (2006, February 3). Getting serious about games. Invited presentation to launch the "games in learning discussion series," University of Tennessee, Knoxville, TN, February 3–March 31.

Van Eck, R. (2006). The digital natives are restless: Digital G-game-based learning and the future of education. Featured speaker for the EDUCAUSE Learning Initiative (ELI) 2006 Annual Meeting, January 29–31, 2006, San Diego, CA.

Van Eck, R. (2005). At play in the garden of learning: How computer games in the classroom can promote critical thinking and problem-solving while teaching content. Invited presentation at the American Technical Education Association's Northern Plains Regional Conference, October 13–14, Wahpeton ND.

Van Eck, R. (2005). What are we playing at? What it means to integrate games, and why we should do it. Presentation for the annual meeting of the Educause Seminars on Academic Computing, August 5–10, 2005, Snowmass Village, CO.

Van Eck, R. (2005). Are we there yet? A discussion of the practical, theoretical, and philosophical aspects of implementing digital game-based learning in schools. Presentation for the annual meeting of the Educause Seminars on Academic Computing, August 5–10, 2005, Snowmass Village, CO.

Van Eck, R. (2005). What pedagogical agents and intelligent tutoring systems can teach us about designing instructional game environments. Keynote presentation at the Alumni Breakfast at the annual meeting of the Southeastern Conference in Instructional Design & Technology: Challenges of eLearning & IDT, March 11–13, 2005, Mobile, AL.

Van Eck, R. 2004. Invited presentation on return on investment and authoring tools for training. American Society of Trainers & Developers (ASTD), June 2004, FedEx Institute of Technology, University of Memphis.

Van Eck, R. (2001). The effect of competition and context of advisement in a simulation/simulation game to promote transfer of mathematics skills in middle school students. Paper discussant, ITFORUM, Paper No. 49.

Conference Presentations

Van Eck, R. (2012). From Villain To Hero: Traces Of The Gothic Villain/Hero In Four Modern Films. Bram Stoker Centenary Conference: Bram Stoker and Gothic Transformations,University of Hull, April 12–14, 2012, Hull, England.

Van Eck, R., Fu, H., Siegfried, C., & Love, S. (April 6, 2011). Cognitive Style as a Function of Visual Training in Air Traffic Control Students. Poster presentatation at the Education and Human Development Research Fair, April 6, 2011, University of North Dakota, Grand Forks, ND.

Van Eck, R., & Hung, W. (April 6, 2011). Videogames & problem solving. Poster presentatation at the Education and Human Development Research Fair, April 6, 2011, University of North Dakota, Grand Forks, ND.

Van Eck, R., Everson, R., Arlien, K., and Volk, V. (2011, January 4–7). Building expertise & community online: A research-based design strategy for managing threaded discussions. Paper presented at the 9th Annual Hawaii International Conference on Education , January 4–7, Honolulu, HI.

Van Eck, R., & Hung, W. (2011, January 4–7). Designing a science game for 21st-century learning: A report on the development model for eco adventure. Paper presented at the 9th Annual Hawaii International Conference on Education , January 4–7, Honolulu, HI.

Van Eck, R., & Hung, W. (October 26–30, 2010). Problem solving & games: A theoretical framework for research & design. Paper presented at the annual meeting of the Association for Educational Technology and Communication, October 26–30, Anaheim, CA.

Van Eck, R. (July 7–9, 2010). Interdisciplinary approaches to serious games: Emerging concepts, theory, and future directions. Panel presentation at the Videogame Cultures & the Future of Interactive Entertainment Annual Conference of the Inter-Disciplinary.net Group, July 7–9, 2010, Mansfield College, Oxford, United Kingdom.

Van Eck, R., & Hung, W. (July 7–9, 2010). A taxonomy and framework for designing educational games to promote problem solving. Paper presentation at the Videogame Cultures & the Future of Interactive Entertainment Annual Conference of the Inter-Disciplinary.net Group, July 7–9, 2010, Mansfield College, Oxford, United Kingdom.

Van Eck, R., Hung, W., Bowman, F., & Love, S. (2009). 21st century game design: A model and prototype for promoting scientific problem solving. Presentation for the International Association of Science and Technology for Development's Annual Conference on Computers and Advanced Technology in Education, November 22 -24, St. Thomas, US Virgin Islands.

Van Eck, R. (2009). Threaded discussion strategy for building expertise in online learning. Poster presentation at the OID Conference, University of North Dakota, October 16, 2009.

Van Eck, R. (2008) Creating a serious game world together: A multi-site effort. Presentation at the annual meeting of the Association for Educational Technology and Communication, November 4–8, Orlando, FL.

Van Eck, R. (2008). Game-based learning: What educators should know about games and learning. Presentation at the annual meeting of the North American Simulations and Games Association (NASAGA), October 15–18, Indianapolis, IN.

Van Eck, R. (2007). What do instructional designers need to know about video game development to enhance game-based learning? Panel presentation at the annual meeting of the Association for Educational Technology and Communication, October 23–27, Anaheim, CA.

Van Eck, R. (2007). The effect of video game training on performance and cognitive style in expert and novice air traffic control operator training. Presentation at the annual Beyond Boundaries conference, October 4–5, University of North Dakota, Grand Forks, ND.

Parker, J., Van Eck, R., Whatley, D., Schell, J., & Smith, R. (2007). 3 up/3 down. Panel for the Serious Games Summit, March 5–8, San Francisco, CA.

Heeter, C., Winn, B., Van Eck, R., Kelleher, C., & Shaffer, D. W. (2007). Testing assumptions: Creative approaches to gathering evidence of serious game impacts. Panel for the Serious Games Summit, March 5–8, San Francisco, CA.

Van Eck, R. (2006). Intelligent games: A new approach to designing serious games based on artificial intelligence, pedagogical agents, narrative theory, and instructional design. Presentation at the annual meeting of the Association for Educational Technology and Communication, October 10–14, Dallas, TX.

Van Eck, R. (2006). Ten research areas to guide the field of digital game-based learning. Presentation at the annual meeting of the Association for Educational Technology and Communication, October 10-14, Dallas, TX.

Van Eck, R. (2006). Intelligent learning games. Presentation at the annual meeting of the North American Simulations and Games Association (NASAGA), October 11–14, Vancouver, BC, Canada.

Van Eck, R. (2006). Where do we go from here? Ten critical areas to guide future research in DGBL. Workshop for the annual meeting of the Games, Learning, and Society Conference, June 15–16, Madison, WI.

Van Eck, R. (2006). Gender, games, and attitude toward science, math, and technology: Results from a year-long study of games in fifth- and sixth-grade classrooms. Presentation at the annual meeting of the UND Scholar's Forum, February 28–March 2, Grand Forks, ND.

Van Eck, R. (2006). Educating the net generation: How digital game-based learning may shape the classrooms of tomorrow. Presentation at the annual meeting of the UND Scholar's Forum, February 28–March 2, Grand Forks, ND.

Van Eck, R., Adcock, A., Morrison, G., Anglin, G., Rieser, R., & Klein, J. (2005). From graduate student to researcher: What do we want doctoral students to know about research, and how do we teach it? Panel session at the annual meeting of the Association for Educational Communication and Technology, October 18–22, Orlando, FL.

Van Eck, R., Lang, T., & Schultz-Aune, A. (2005). The effect of a technology portfolio system on teacher attitudes toward technology integration. Presentation at the annual meeting of Teaching And Technology, June 6–10, 2005, Grand Forks, ND.

Van Eck, R. (2005). Integrating computer games in the classroom. Presentation at the annual meeting of Teaching and Technology, June 6–10, 2005, Grand Forks, ND.

Van Eck, R., Adcock, A., Susarla, S., & The Tutoring Research Group at Memphis (2005). Embedded design: How authoring tools can ensure that instructional design is present when we can’t be there. Paper presented at the annual meeting of the Southeastern Conference in Instructional Design & Technology: Challenges of eLearning & IDT, March 11–13, 2005, Mobile, AL.

Van Eck, R. (2005). The effect of pedagogical advisement and competition on attitude toward mathematics in an instructional computer game. Presentation at the annual meeting of the UND Scholar's Forum, March 22–24, Grand Forks, ND.

Lang, T., Schultz-Aune, A., & Van Eck, R. (2005). The effect of a technology portfolio system on teacher attitudes and beliefs about technology integration. Presentation at the annual meeting of the UND Scholar's Forum, March 22–24, Grand Forks, ND.

Van Eck, R. (2005). Integrating commercial games in learning environments: Where to begin? Presentation at the AAIM Education Arcade at South Carolina EdTech 2005, January 7–9, Myrtle Beach, SC.

Van Eck, R. (2004). Let's make R.O.O.M. for games. Panel presentation for the annual meeting of the Association for Educational Technology and Communication, October 19–23, Chicago, IL.

Van Eck, R. (2004). Learning to PL-AI: The potential of blended game, ITS, and pedagogical agent systems for creating dynamic learning environments. Presentation for the annual NASA and Department of Defense Innovation conference, "Training for Tomorrow 2004," October 27–28, Houston, TX.

Van Eck, R., & Gikas, J. (2004). Gaming theory as a teaching tool at all levels. Presentation for the annual meeting of Techsposium, March 31, Memphis, TN.

Gikas, J., & Van Eck, R. (2004). Integrating video games in the classroom: Where to begin? Paper presented for the annual meeting of the National Learning Infrastructure Initiative, January 25–27, San Diego, CA.

Graesser, A., Person, N., Haynes, B., Van Eck, R., & Adcock, A. (2004). AutoTutor has tutorial dialog in natural language, interactive simulation, and lesson authoring tools. Paper presented for the annual meeting of the American Educational Research Association, April 12–16, San Diego, CA.

Van Eck, R., Nanjappa, A., Ronai, J., Bhattacharyya, S., Marvin, E., & Van Eck, S, (2004). The effect of game play and game construction in mixed-sex groupings on girls' attitude toward technology. Roundtable for the annual meeting of the American Educational Research Association, April 12–16, San Diego, CA.

Susarla, S. C., Adcock, A. B., Van Eck, R. N. & Moreno, K .N. (2003). Authoring for AutoTutor: Adding a new dimension to an intelligent tutoring system. Paper presented at the 2003 World Conference on E-Learning in Corporate, Government & Higher Education. Phoenix, AZ, November, 2003.

Susarla, S. C., Adcock, A. B., Van Eck, R. N., Moreno, K. N. & Graesser, A. C. (2003). Development and evaluation of a lesson authoring tool for AutoTutor. Workshop presented at the 2003 Conference of Artificial Intelligence in Education (AI-ED), Sydney, June, 2003.

Van Eck, R., Adcock, A., Graesser, A., & The Tutoring Research Group. (2003). Student ratings of pedagogical efficacy of four computer-based tutoring systems. Paper submission for Ed-Media World Conference on Educational Multimedia, Hypermedia & Telecommunications, June 23–28, 2003, Honolulu, HI.

Van Eck, R., & Adcock, A. (April, 2003). Reliability and factor structure of the Attitude Toward Agent Scale (ATAS). Paper submission for the annual meeting of the American Educational Research Association, April 21–25, Chicago, IL.

Adcock, A. B. & Van Eck, R. (2003). The development of an affective measure for use in pedagogical agent tutoring environments. Poster presented at the 15th Annual University of Memphis Student Research Forum. Memphis, TN, April, 2003. Awarded First Prize, Education Division.

Dempsey, J., Litchfield, B., & Van Eck, R. (2002). Using pedagogical advisement in technology-based environments. Paper presented at the annual meeting of the International Conference on Computers in Education, December 3–6, Aukland, New Zealand.

Van Eck, R., & Marvin, E. (2001). Student technology assistants: The approach, the benefits, the concerns. Paper presented at the annual meeting of the Association for Educational Communications and Technology, October 14–18, Atlanta, GA.

Van Eck, R. (2001). Building a model IT center for web-based learning development and support. Paper presented at the annual meeting of the Mid-South Instructional Technology Conference, April 8–10, Murfreesboro, TN.

Van Eck, R. (2001). Promoting transfer of mathematics skills through the use of a computer-based instructional simulation game and advisement. Paper presented at the annual meeting of the Mid-South Instructional Technology Conference, April 8–10, Murfreesboro, TN.

Van Eck, R. (2001, March). Literature or lunacy: The place of science fiction in academia and the literary canon. Panel presented at the 19th annual meeting of Mid-South Con, March 23–25, Memphis, TN.

Van Eck, R. (2000, April). The effect of advisement and competition in a simulation game on transfer and attitude toward mathematics. Paper presented at the Annual Meeting of the American Educational Research Association, April 24–28, New Orleans, LA.

Van Eck, R. (2000) The effect of advisement & mode of instruction on transfer, advisor use, and attitude toward mathematics using a computer-based simulation game. Proceedings of the Mathematics/Science Education & Technology 2000 conference, February 5–8, San Diego, CA. Robby Robson, (ed.). Charlottesville, VA: The Association for the Advancement of Computing in Education.

Van Eck, R. (2000). The effect of context of advisement & mode of instruction on advisor use, attitude toward instruction, and transfer of mathematics skills in a computer-based simulation game. In R. Robson (Ed.) Proceedings of the annual meeting of the Association for Educational Communications and Technology, February 16–20, Long Beach, CA.

Glusman, B., Newman, E. J., Van Eck, R., & Van Eck, S. (1999). HIV/AIDS risk-prevention among incarcerated youth. Poster session at the University of South Alabama 6th Annual Research Forum, May, 1999, Mobile, AL.

Dempsey, J. V., Litchfield, B. L., & Van Eck, R. (1998, February). Creating and integrating interactive activities in the classroom: OAR online and project C.A.T.E. Paper presented at the Teaching, Learning, and Technology Roundtable's Technogras 1998 Conference.

Dempsey, J. V., & Van Eck, R. (1998, April). Advisor use in CBT: Modality and placement. Paper presented at the annual meeting of the American Educational Research Association, San Diego, CA, April 13–17, 1998.

Dempsey, J. V. & Van Eck, R. (1998). Advisement in a computer-based learning environment. Poster session at the University of South Alabama 5th Annual Research Forum, May 8, 1998, Mobile, AL.

Dempsey, J. V., & Van Eck, R. (1997). Using an electronic advisor in computer-based instruction. Poster session at the University of South Alabama 4th Annual Research Forum, May, 1997, Mobile, AL.

Van Eck, R. (1997). Surf the green net. Presentation for educators, April 11, 1997, Environmental Partnership Conference, Gulf Shores, AL.

Van Eck, R. (1994). Hooklines and sinkers: Writing the opening line in your next story. Presentation at the Third Annual Writers' Workshop, Sierra Vista, AZ.

Van Eck, R. (1993). Writing what you know: Inventing what you "know." Presentation at the Second Annual Writers' Workshop, Sierra Vista, AZ.

CD-ROM/Electronic Publications

Eco-Adventure [working title], (2009–Present). [videogame]. University of North Dakota. Frank Bowman, Woei Hung, co-developers.

Adventures in ecology and conservation (2004). [computer software] Project CATE: The CATE Foundation.

ACAD iMovie Fest DVD, (2003). [Digital video] Digital video compilation of digital videos created by students in academic transitions course. Memphis, TN: The AIM Lab.

AutoTutor script authoring tool (ASAT) (2003). [EPSS software]. An authoring tool for generating content for use by AutoTutor, and intelligent tutoring system. Memphis, TN: Institute for Intelligent Systems.

Center for multimedia arts multimedia demo disk (2003). [Computer software]. An interactive kiosk showcasing interactive media for the Center for Multimedia Arts. Memphis: Center for Multimedia Arts, FedEx Institute of Technology.

Center for multimedia arts promotional movie (2003). [digital video] A promotional video showcasing the mission and products of the Center for Multimedia Arts. Memphis, TN: FIT.

The FedEx Technology Institute demo disk for the center for artificial intelligence (2003). [computer software]. An interactive kiosk showcasing the work of the Center for Artificial Intelligence. Memphis: FIT.

IDT 7048 class portfolio, (2002). [Digital video disc]. A compilation of instructional videos developed by students at the University of Memphis. Memphis, TN: The AIM Lab.

IIS demo disk, (2002). [Digital videodisc]. An interactive kiosk showcasing the work of the Institute of Intelligent Systems. Memphis, TN: The AIM Lab.

The making of ACAD, (2002). [Digital video]. A documentary video of the ACAD transitional studies digital video project. Memphis, TN: The AIM Lab.

TSSS contacts website (2002). [Web site]. A Web site for contact information developed for the TSSS. Tennessee: Department of Education.

Ribbit's big splash: Adventures in ecology and conservation (2000). [Computer software]. Project CATE: The CATE Foundation.

Adventures in problem solving, (1999). [Computer software]. An interactive computer-based instructional game for Grades 3–4. Austin, TX: Steck-Vaughn, A Harcourt-Brace Company.

Math builder: A math game about real stuff (1999). [Computer software]. An interactive simulation game to promote transfer of mathematics skills for grades 6–8. Van Eck Media Services.

Rick Van Eck: Greatest hits (1999). [Computer software]. An interactive kiosk of work authored between 1995 and 1999. Van Eck Media Services.

Science with NOAA research (1999). [Web-based instructional module]. Web site for K-12 teachers and students to integrate NOAA research into the curriculum. Available on the Web at www.oar.noaa.gov/k12/html/overview.html

Instructional strategies (1998). [Web-based instructional module]. An online course in instructional strategies offered through the University of South Alabama.

Instructional design electronic workbook (1998). [Web-based instructional module. Interactive Web-based module to accompany an instructional design course offered through the University of South Alabama. Available on the Web at www.coe.usouthal.edu/workbook/.

Authorware interactive tutorial (1997). [Computer software]. An interactive tutorial for learning Macromedia Authorware. Van Eck Media Services.

Hurricane tracker (1997). [Computer software]. An interactive hurricane charting program and historical database. Van Eck Media Services.

ROWPVT (1997). [Computer software]. An electronic version of the Receptive One-Word Perceptive Vocabulary Test. Van Eck Media Services.

Stat Advisor (1997). [Computer software]. An interactive tutorial to teach sampling theory, hypothesis testing, and the research process. Coauthored with D. Sukhai. Van Eck Media Services.

Nick Danger (1996). [Computer software]. An interactive simulation game to teach the process of anchoring a boat in shallow water. Van Eck Media Services.

PADI Dive Planner (1996). [Computer software]. An tutorial game for learning to plan single and repetitive dives using the PADI dive planner. Van Eck Media Services.

Non-refereed publications

Van Eck, R, & Drechsel, P. (2009). Game on. The effect of digital game play on visual processing and cognitive style in ATC students. Aviation.

Van Eck, R. (2005). What are we playing at? What it means to integrate games, and why we should. Proceedings of the annual meeting of the Educause Seminars on Academic Computing, August 5–10, 2005, Snowmass Village, CO.

Adcock, A. B. & Van Eck, R. (2003). The development of an affective measure for use in pedagogical agent tutoring environments. Abstracts of the 15th Annual University of Memphis Student Research Forum. Memphis, TN, April, 2003. Awarded: First Prize–Education Division

Jones, M., & Van Eck, R. (2001). Join the hunt for technology funds. Pathfinder, 1(2), pp. 2, 5. Appalachian Technology in Education Consortium (ATEC).

Dempsey, J. V., & Van Eck, R. (1998, January). Advisor use in CBT: Modality and placement. COE Technical Report 98–1. Available online at www.coe.usouthal.edu/techreports/notes.html

Van Eck, R. (1997). External evaluation report of the interviewing and employability skills training program at the Career Services Center at the University of South Alabama.

INSTITUTIONAL SERVICE

ENTITY

COMMITTEE/ACTIVITY

PERIOD

UND    
  Higher Learning Commission Panel on Integrity 2011–Present
  EHD Building Design Committee 2009–Present
  EHD Building Design FF&E Subcommittee 2009–Present
  EHD Building Design Technology Subcommittee 2009–Present
  Senate Continuing Education Committee (SCEC) 2008–Present
  Teaching and Learning Technology Committee Chair 2008–Present
  Alice Clark Mentor Program, Mentor 2005–Present
  Education & Human Development Technology Committee (Member) 2004–Present
  University Press of North Dakota Curriculum Committee (Member) 2004–Present
  SCEC Discovery Series: Synchronous & Asynchronous eLearning Design November, 2010
  SCEC Discovery Series: Assessment in eLearning October, 2010
  Office of Instructional Development Brown Bag: Engagement in Online Learning December, 2010
  Center for Instructional Learning Technologies Workshop Presentation: Instructional Design June, 2010
  Center for Instructional Learning Technologies Workshop Presentation: eLearning Design June, 2009
  Beyond Boundaries Planning Committee, Chair Proposals Subcommittee 2005–2006
  Teaching & Learning Faculty Evaluation Rubric Revision Committee 2005–2006
  Teaching & Learning Advisor/Appeals Committee 2005–2006
  Beyond Boundaries Planning Committee 2005–2008
  Center for Instructional and Learning Technologies Advisory Committee (Member) 2004–2008
  University Information Technology Council (Member) 2004–2008
  Needs Analysis for Academic Advising Web Site (Supervisor) Fall, 2004
     
Community    
  Red River High School IT Career Forum March 16, 2011
University of Memphis    
 

Chair, Center for Multimedia Arts Steering Committee

2003–2004

 

Professional Development Technology Workshops (2)

2003–2004

 

FedEx Institute of Technology Member

2002–2004

 

Graduate Curriculum Committee

2001–2004

 

Digital Video Group at Memphis (Cofounder and Co-Chair)

2000–2004

 

Director & founder of the Advanced Instructional Media (AIM) Lab for faculty professional development

2000–2004

Instructional Technology Academic Advisory Committee

1999–2004

Science fair judge for campus school

1999–2004

 

Coordinator of project to develop multimedia module on study skills for use by the ACAD program (900 students per year) in the Transitional Studies

2001–2002

 

Online Master's Degree Development Committee

2001–2002

 

Technology Literacy (TLIT) Committee

2001–2002

 

Admissions & Retention Committee

1999–2002

 

Coordinator of professional development workshops on digital video

March, 2001

 

Developed presentation on College of Education for dean during
NCATE accreditation

March, 2001

 
Provost's FedEx Emerging Technology Advisory Committee
Summer, 2001

Portfolio Assessment Committee

1999–2000

NCATE Committee

1999–2000

     
National    
Journal of Educational Psychology Reviewer 2005–Present
The Journal of Natural Inquiry & Reflective Practice Reviewer 2004–Present
AECT Reviewer 2002–Present

AERA

Reviewer for Annual Conference

2002–2007

ETR&D

Article Reviewer for Educational Technology Research and
Development

2001–Present

U.S. Army Member of the Army Education Advisory Committee, Distance Learning/Training Technology Subcommittee 2008–2009
Editorial Advisory Board Handbook of Research on Effective Electronic Gaming in Education 2007–2008
The Collaboration for the Advancement
of College Teaching & Learning
Invited Committee Member for Faculty Development Network Leadership Fall, 2006–2008

DoE

Expert Consultant, Technical Review & Planning, State Educational Technology
Grant Awardees

December, 2003–2008

NSF National Science Foundation Grant Reviewer, Human-Centered Computing March, 2008
AECT Paper Discussant, Featured Research Papers 2007
AECT Special Reviewer, Featured Research Papers 2006–2007
AECT Session Chair 2005
Beyond Boundaries Proposal Reviewer 2005–2007
UND Scholarly Forum Session Chair 2005
AERA Design & Technology SIG Session Chair 2004

AERA

Division C, Section 7 Session Chair

2004

World Wide Interactive Learning Design Team (WWILD)

Seven member university consortium for evaluation and dissemination of royalty-free computer-based instruction for non-profit uses. Members include the University of Georgia, University of Minnesota, Texas A&M, Virginia Tech, University of
Houston, University of Memphis, Utah State University

November 2002–2004

Tennessee DoE

Evaluator, Comprehensive School Reform Grants

2002–2004

DoE

Grant Evaluator, Evaluating State Educational Technology Programs Grant Competition

September, 2003

AERA

Demonstration Chair, Technology, Instruction, Cognition and Learning. Sponsored
by SIG/Structural Learning, Instructional Systems, and Intelligent Tutors

April, 2002

NSF

Assessment of Student Achievement in Undergraduate Education Program

January, 2002

Center for Research in Educational Policy Assessment of CoNECT Schools as part of overall school models evaluation 1999–2000
International    
DIGITEL Program Committee for Digital Game and Intelligent Toy Enhanced Learning Conference 2006–Present
NASAGA Board Member for North American Simulations and Games Association 2006–2009
IDM Proposal Reviewer, Singapore Ministry of Education's R&D Programme on Interactive & Digital Media (IDM) in Education 2008
GRANTS & FUNDING

EXTERNAL

AGENCY/SOURCE

AMOUNT

PERIOD

PI for Science as Inquiry Interactive Simulation Development NSF $3,500,000 2011–2015 (not funded)
Co-PI for Collaborative Human-Centered Computing Alternative Learning Technologies NSF $1,021,163 2009–2012 (not funded)
PI for Science as Inquiry Interactive Simulation Development DoE IES $1,300,000 2009–2012 (not funded)
PI for Games for Health Grant for Athletic Training and Metabolic Syndrome MacArthur Foundation $200,000 2008–2010 (not funded)
PI for Science as Inquiry Interactive Simulation Development DoE IES $1,000,000 2008–2011 (not funded)
Co-PI for International Collaborative Research Grant NSF $2,500,000 2007–2012 (accepted)
Co-PI for Science Careers Grant NSF $350,000 2005–2010 (accepted)
Co-PI for Informal Science Education, Physics & Astronomy Education Proposal NSF $1,000,000 2005–2008 (not funded)
Co-PI for Nano-Technology Physics Education DoE $25,000 2005–2007 (accepted)

PI for Science of Learning Center Catalyst Grant

NSF

$249,796

2004–2007 (not funded)

Co-PI for Science of Learning Center Grant

NSF

$49,999,921

2004–2014 (not funded)

Co-PI for ITR Grant

NSF

$15,000,000

2003–2008 (not funded)

Sub-contract Co-PI, Script authoring tool and game consultant

MAC

$750,000

2003–2004 (not funded)

Sub-contract Co-PI

Chi-Systems

$717,000

2003(not funded)

Weeklong series of workshops on digital video for faculty, administrators, and graduate students

Apple Computer

$10,000

March 19–23, 2001 (accepted)

       

INTERNAL

SOURCE

AMOUNT

PERIOD

Faculty Seed Money (Co-PI) UND $39,700 2009 (pending)
Faculty Seed Money (PI) UND $20,203 2008–2009
SSAC UND $2,500 2008
Summer Graduate Professorship UND $6,000 2007
Student Technology Fee Grant (PI) UND $12,245 2005–2006
Faculty Travel UND $400 2004

TAF I2 Grant (PI)

University of Memphis

$11,919

2002–2003

TAF TLIT GA Funding

University of Memphis

$10,000

2001–2003

TAF Grant (Co-PI)

University of Memphis

$5,450

2001–2002

TAF I2 Grant (Co-PI)

University of Memphis

$10,000

2001–2002

TAF I2 Grant (Co-PI)

University of Memphis

$9,794

2001–2002

TAF Grant (Co-PI)

University of Memphis

$5,000

2000–2001

TAF Grant (Co-PI)

University of Memphis

$5,000

1999–2000

TAF Grant (Co-PI)

University of Memphis

$5,000

1999–2000

PROFESSIONAL EDUCATION/CONSULTANT ACTIVITIES

ORGANIZATION/COMPANY

PERIOD

Winnipeg Games for Girls and Education Project 2005–Present
Laureate/Walden University: Expert video for online course on Web-based learning 2010
McGraw-Hill: Workshop on the role of games in future textbook publishing 2006

The CATE Foundation, Game Developer for Educational CD-ROM

1998–2004

  • Instructional game design & development for K12 ecology CBI
 

Campus School Gaming Project

2002–2003

  • Campus Elementary School, ID&T program, University of Memphis. One-year intervention for technology training for 5th & 6th grades
 

Southwest Tennessee Community College, Authorware Workshop

May, 2002

  • Two-day faculty workshop for developing CBI
 

Professional Development DV Workshops

2001–2002

  • Consulted on development of video production lab and conducted two workshops for teachers on the integration of digital video in teaching and learning
 

iXL, Memphis, TN, Instructional Architect Branding Project

2000

  • Consulted on specification of Instructional Architect
 

Mobile Drug Education Council

1998–1999

  • Data collection and management automation for annual evaluation
 

Top Drawer Productions, Adventures in Problem Solving

1998

  • Storyboard and problem specification for K12 CBI
 

Ruby Tuesday

1998

  • Training notebook design
 

Alabama Department of Environmental Management

1997–1998

  • K12 boating activities workbooks
 
Legacy Inc., State of Alabama 1997–1998
  • Environmental education activities workbooks

 

 
HONORS and AWARDS

HONOR/AWARD

INSTITUTION/COMPANY/ ORGANIZATION

YEAR

UND Outstanding Teacher Award (nominated) University of North Dakota 2010
UND Spirit Award (Research) University of North Dakota 2008
Apple Distinguished Educator Apple Computer 2004

Chair's Excellence Award: Research

University of Memphis

2000

Outstanding Doctoral Student Award

University of South Alabama

1998

Letter of Recognition for Academic Excellence

University of Wisconsin—Milwaukee

1985

Letter of Recognition for Academic Excellence

University of Wisconsin—Milwaukee

1985

Letter of Recognition for Academic Excellence

University of Wisconsin—Milwaukee

1984